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South Island - The SegaSonic & Sonic Team Forum! Welcome to South Island! Pull up a chair, grab a daquiri (non-alcoholic of course) and chill next to the old airplane for a while. ^_^ This is the spot for the gamers to come in and chat on the ORIGINAL Sonic. It's not just SegaSonic on discussion here, but Sonic's anime incarnations(Sonic X, the Movie/OVA, etc.) and general Sonic Team - Yuji Naka, Naoto Oshima, Phantasy Star Online, NiGHTS Into Dreams, and Samba! By the way - watch for falling Chu Chu's! ^^ |
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Gamer X |
Station Square: A GTA-like enviorment? |
Lead | |
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No, I'm not saying Sonic should experiment with guns again,(cause we all know how well that turned out.) I just iteriating a potential game idea I heard by a few fans. Do you think Sonic could work with GTA-style, free roam gameplay? Not killing people, but helping people like Spiderman 2. Not the lame town missions of Sonic 2006, but Sonic running on buildings, speeding through highways, and tricking through the city. It would bring back the balance between exploration and speed again. So do you think that would work for Sonic?
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antyep |
Re: Station Square: A GTA-like enviorment? | ||
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Hmm...sounds interesting. Any oppose?
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GT the Magikoopa |
Re: Station Square: A GTA-like enviorment? | ||
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It would have to be a giant city with seemless load times between each part.
Yeah. |
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Ashide Bunni |
Re: Station Square: A GTA-like enviorment? | ||
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Why limit it to a city?
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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Well, not just a city. There could be gates to zones and maybe smaller hubs. Like a cross between Spidey 2 and Jak 2, a game where you help and save people while having individual levels as well. Maybe in this game, you could play as Super Sonic and be able to fly around the city "Station Square". You could also get upgrades and costumes in shop using rings around the city. Like the Soleanna, without the Dreamcast blandness or the 10 minute load times.
BALLIN!
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John Taylor |
Re: Station Square: A GTA-like enviorment? | ||
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I think Ashide meant something along the lines of GTA: South Island. amirite?
There's probably no reason why a whole island from the Sonic series couldn't be rendered like a GTA game. ------
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Jeffery Mewtamer |
Re: Station Square: A GTA-like enviorment? | ||
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I would like to see the Adventure Fields on the Scale of Jak 2's Haven City.
My suggestions: Station Square: A modern peaceful city. The Three Islands: South, Westside, and Angel Islands recreated in all their glory. Robotropolis/Eggman Land: A futurestic city overrun with machinery, badniks, and E-series robots. Eggman's base of operations. Metallix Flagship: A giant airship with a Metal Sonic design motif. Manned by an army of Eggpawns, it serves as Metal Sonic's base(Personally I would like to see Metal Sonic become a permanent "Third Force" next to Eggman and Sonic & Co.) You've heard of Seperation of Church and State.
Well I'm for abolishment of Church and State. |
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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Those are some good ideas, but can current technoology handle that large of a game? All those in total most be hundreds of miles. T also like Metal Sonic becoming a third force between Sonic and co. and Eggman's robot army. Also, instead of bactracking in the game, you could use Chaos Control to transport to mission areas. That could save some time in traveling.
BALLIN!
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GT the Magikoopa |
Re: Station Square: A GTA-like enviorment? | ||
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Yes, current technology can. Current Sonic? Probally not.
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Erinaceus |
Re: Station Square: A GTA-like enviorment? | ||
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I liked the Adventure areas in SA...they made me feel like I was more in control of the story, and not just being chauffered from level to level...but they weren't interactive enough. They were just basic hub worlds separating the stages. I'd like to see an overworld containing more mini-games, optional boss battles, and non-sequitur stages. And there should be puzzles that are actually fun to solve, not puzzles solved by kicking numbered crates.
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Deus |
Re: Station Square: A GTA-like enviorment? | ||
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You mean Sonic Adventure 3?
I don't like objectives with Sonic games, personally. I just like to run fast and jump on things. i lyke it oldskool. "Those who sweat the most during peacetime are those that will bleed the least in war." -- Steven R. Barth, IT Assistant |
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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I wonder if they continued the SA series to 3, if the franchise br in such a slump. Or was SH actually Sonic Adventure 3 with team gameplay?
Anyway, back to the topic, I came up with several moves for Sonic in the GTA-like enviorment. Wall running-Nuff said. Sonic can run on any wall in any direction. Building hop- Something similar to what Sonic did in the OVA. Dash around a building till you get to the top. Like the panels in SA1, but on a any building. Max-speed- Keep going at top speed for a brief period of time, then break speed barrier. Chaos Control- Used to prevent annoying backtracking between hubs and mission spots. By gaining this power, you can simply transport to your key destination, if you been there before. Streetboading- The fun segment of SA2 is back! This you can pull the board out anytime(Sonic learned hammerspace) you want, And the trick around the city. BALLIN!
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ChaoRcute |
Re: Station Square: A GTA-like enviorment? | ||
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You mean something like Sonic Adventure? That would be cool. I liked that feature from the game. It's just like Erinaeus said. A bit more control to where you were going. Everybody pretty much added everything I could come up with. That idea would work.
Be careful what you type. I run the Grammar Police. |
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John Taylor |
Re: Station Square: A GTA-like enviorment? | ||
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Extending on my GTA: South Island idea. You start off at Green Hill but to progress to Bridge, you need to clear the 3 Acts and the boss.
You can explore the entire level and acts before you attempt this. Then you talk to one of Sonic's many friends and then you start the Act. And it is a point to point course. ------
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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How do the acts work? Are they like the levels in Jak 2, but part of the hub? Would do be marks at each end of the act?
Anyway, it would be nice someone use the GTA free roam trend besides a city enviorment. I still want a huge Station Square area, though. Anyway, here are some side missions. -Stop Eggman's robots from stealing, looting, attacking, etc. -Save people from normal occurences like fires and car crashes. -Race with certain people like Shadow and Knuckles for unlockables. -Breakdance for rings. -Collect Choas Rmeralds, after the game to achieve Super Sonic. I also had an idea for the Final Boss. Instead some Super Dragon thing fighting Super Sonic, Have Eggman attacking the city or the island with a gigantic mecha. Without using his Super form, Sonic must figure out a way to stop Eggman and keep people from getting hurt. Metal Sonic could Team up with Eggman and try to kill Sonic. I think that would the Final Battle much more dire and epic than they have been for a while. |
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John Taylor |
Re: Station Square: A GTA-like enviorment? | ||
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I haven't played Jak 2, but yes they would be part of the level.
The act would be defined by character whom you talk to (eg. Amy, Big etc.), to begin the act and a countdown starts and then you must complete the act however slow or fast you want. and then something along the line of a spinning panel, prison egg or a goal ring at the end. ------
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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Would the gameplay be affected by who you talked to? Like if you talked to Knuckles would gameplay be focused on something? Other than that the idea's cool.
By the way, what did you think my final battle idea? BALLIN!
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The Growler |
Re: Station Square: A GTA-like enviorment? | ||
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I'm surprised no-one's mentioned the Tornado on here yet!
That'd be a great way for getting to different islands/zones ________________
I growl and I prowl! I'm well trained, and very powerful! Robot Wars (UK) meets Dr Eggman! (The Growler AKA Gareth the Hedgehog) Also see my cool STC (Fleetway) pics here: My DeviantART |
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John Taylor |
Re: Station Square: A GTA-like enviorment? | ||
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No, because it'll be a pre set character. With probably an amusing little cut scene when you first say hello to them.
Eggmobile > Tornado. You all know it. ------
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D B Vulpix |
Re: Station Square: A GTA-like enviorment? | ||
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A free-roam city could be packed to the brim with mini-games you can play when you want to waste time (or maybe level up?) And then you can hop back into the mainstory whenever you feel like it.
And just to throw this out there. I really didn't like SA2's final boss or 06's. I don't like Sonic Bosses that just sit out and space and go RAWR while Sonic and/or Shadow buzz around it like raging hornets to find it's blister weakspot. I'd rather it be Sonic running instead of flying around the enemy since Sonic is supposed to run better than he can fly. lolz IslesofTranquility (For Ecco the Dolphin fans) - http://www.islesoftranquility.net/fo...ex.php?act=idx
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Gamer X |
Re: Station Square: A GTA-like enviorment? | ||
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I like that mini game idea, but a few other games lets you already do that. But what would be the story?
BALLIN!
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