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South Island - The SegaSonic & Sonic Team Forum! Welcome to South Island! Pull up a chair, grab a daquiri (non-alcoholic of course) and chill next to the old airplane for a while. ^_^ This is the spot for the gamers to come in and chat on the ORIGINAL Sonic. It's not just SegaSonic on discussion here, but Sonic's anime incarnations(Sonic X, the Movie/OVA, etc.) and general Sonic Team - Yuji Naka, Naoto Oshima, Phantasy Star Online, NiGHTS Into Dreams, and Samba! By the way - watch for falling Chu Chu's! ^^ |
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shigamado |
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Psxphile |
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Still holding out for a decent console 2D release. Well, not really... but it would be nice! No comment on the "new game" until something more substantial than pics is shown, like that video that was oft mentioned on that other forum. |
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Ashide Bunni |
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AHAHAHAHno. Mario Galaxy makes this game look like something someone stepped in.orly?
compared that to...
Now you can argue that from an artistic standpoint that SMG has the upper-hand, but you are fooling yourself if you think Galaxy's graphics are technically superior to the shots we are seeing from Sonic Unleashed. |
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Toby Barrett |
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http://www.youtube.com/watch?v=VjxnhXs7Mqs
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stairmaster |
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I cannot see how anyone would think turning sonic into some sort of werehog is a good idea.
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Psxphile |
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oh lawd is dat sum mix of 2.5 and 3d?
On another forum, someone mentioned how much better it would be if the game was mostly 2D gameplay with open 3D areas when fighting bosses. "Sonic, look at the size of that Eggman's robot!" "Alright Tails, let's go into ALL RANGE MODE." *epic music* EDIT: oh yeah, saw those "pole springs" and immediately thought DIMPS.
Last Edited By: Psxphile
03/22/2008 10:33 PM.
Edited 1 times.
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Ashide Bunni |
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*looks at video*
The video reminds me of Sonic Rivals crossed with Secret Rings. I mean it looks nice, but again it doesn't tell me if the game will be enjoyable from a gameplay stand point or not--assuming Sonic Team are the onese making this game. Plus, there is still that whole lame were-hog thing and no doubt, there will probably be an onslaught of a "sh***y" friend or two that we will be forced to play as in the months ahead for the full reveal of the game. |
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Hiro0015 |
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After the disappointment that was Secret Rings (not to mention Heroes), I can't seem to get excited for a Sonic game. I mean sure the RPG is interesting,
but only because a 3rd party is doing it. And even then I'm not 'buying' interested... If the reviews are good I might be download it and see.
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kaze the chao |
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This actually looks very promising. I've been wanting to play a 3-D Sonic that wasn't SA2B or Sonic Heroes.
I'd refused to play anything beyond that (though I'm thinking I'll give SATSR a try soon as I get a Wii), but this actually looks pretty promising. I still wonder if there's any video footage out there pertaining to the CGI screenshots of Sonic getting totally owned. We'll still have to wait and see though. I hope they don't decide to release this like, this fall. :<<br /> I'm really hoping there's no new character introduced either. Wasn't there like, a new character for just about every Sonic game since Shadow first arrived and everything was still going way downhill? |
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Full Metal Rayzor |
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Wasn't there like, a new character for just about every Sonic game since Shadow first arrived and everything was still going way downhill?There's been a new character for every Sonic game period. Do you want me to list them?
Avatar made by Lady Kazekage!^_^
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HyperSonic2003 |
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XDXD! Oh gosh...not the "list". Oh crap...I came back. The earlier post was supposed to be my only one. >_
![]() Ownage. Period.
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CyberKnux |
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The environments remind me of the old X-Treme 3D environment concepts - all super smooth and lightly textured.
They took the interesting, detailed (almost SA1-like) look of the Secret Rings stages (about the only thing I liked about that game) and swapped them with the bland, empty spaces of StH06. The style (setting, etc) is reminiscent of Rings, but not necessarily the look. It is looking a little more interesting in the very latest shots, but... yeah. I suppose if we're going to be Sonic Rush-ing our way through the worlds at the speed of light it's understandable. (EDIT: Yeah, okay - I take it back, the levels look huge and I do see more interesting stuff now. It was just the earlier shots) The 2.5Dness of the video makes it feel like it might hold a little promise, but man, I just got hit by I don't need Werewolf Sonic just quite yet. They could make a Sonic game like the Godzilla fighting titles now, seeing as we have so many giant monsters.
Last Edited By: CyberKnux
03/23/2008 12:31 AM.
Edited 2 times.
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Ashide Bunni |
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Hmmm...
Google Translation: Thanks to reliable sources, we can be one of the first Web sites worldwide confirm that the present Sonic Unleashed Screens are authentic, as well as the following artwork here. We will SEGA ON blog on the whole night update. http://www.sega-magazin.de/segaon/ |
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Psxphile |
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Of course, if there was a Wii version in development they wouldn't use shots from that for promotional use if they
had something better looking to hand out instead.
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Veckums |
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Sonic Unleashed will be the next Sonic 'canon' game, if you will, intending to follow on from Sonic 06's Iblis disaster (in more ways than
one), hence the weird unimaginitive dark creature git in the screenshots this morning.
BOO Sonic and the Secret Rings style running BOO and switching to 2.5D platforming on the odd occasion. YAY The blue hog won't be alone on his adventure either, as another new character that will probably be dispensed of in ten minutes will make a no-doubt unwelcome and unnecessary appearance. Just who or what this character will be is unknown as of yet. BOO The video is...
It is more linear than I want, but there were hints of alternate paths and at least one shot that clearly employed them. There is too much automatic speed but also no obvious pits in that video. I expect a game inferior to the 2D games but it may be respectable enough, and certainly better than NEXT. A Sonic game in 2.5D, at full potential, would have paths branching off horizontally as well as vertically, into entirely different level areas, but the most we'd get would be parallel paths like the one shown, unless SEGA has suddenly become much smarter. What Toby said about the wereSonic. And yes, virtually EVERY Sonic game has introduced new characters. Some are awesome and some suck, but the character designers are not nearly as talented as those employed by SEGA in the 2D games. I've not been 100% in support of any characters since the Chaotix in 1995. Everything post-SA has been not particularly in keeping with the style of Sonic. |
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Psxphile |
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Oh yeah... PLAY got the exclusive. Dave Halverson loves him some Sonic. I
figure when the time comes for the inevitable review, PLAY's score will be the most generous one... again. We could only pray that this time it'll be deserved. |
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Veckums |
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Ashide Bunni wrote: Sonic Heroes works spectacularly well other than the crappy level design and bug testing (and flight formation, but speed and power rock). Shadow was laughed at from the start and not because it was a new idea. SonicNEXT didn't feature any ideas. It was a hellspawned offspring of SA, Final Fantasy, and Trunks and virtually everything in it was an extension of Sonic Team's less original trends taken to parody levels. |
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John Taylor |
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If it wasn't for Werewolf Sonic I'd be looking forward to this a hell of a lot more.
The video looks like the offspring of Sonic Rush and Sonic and the Secret Rings. And gameplay wise it looks like a perfect stop gap while Sega gets Sonic in some sort of order. In all... sort of want. But fingers crossed for some sort of decentness.
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rickliveshere |
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Since sega admitted they got it wrong about s2k6 and were going back to the drawing board to make a 'real' sonic game....could this be what their
referring to? I happy to give the 2.5d idea a shot, as it takes the genre back to its roots while still pleasing the collective who want that 3d game.
*wishes they'd make a 3d s&K* |
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SHADONIC |
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Not bad. The video makes me even more interested in the game.
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